Ok, sorry I was trying to help rather than go through a rather long winded thread to pick up the details. Whilst there are people on there saying they have similar problems, there's also others saying they don't see issues.
Theres a comment of
Nobody can build a computer fast enough to run LR. Yet I have and don't see issues!
Ok so;
I'm currently regenerating the 1:1 previews on the images in the video to see if the cache was corrupted or something. It's taken 2 hours so far, and it's at 58%. (700 images). In another 2 hours I will be able to say.
I have a 5D mk3. I'm running Lightroom 6.9 standalone with raw 9.9
I've selected 752 images taken at a wedding last week and regenerated the 1:1 previews in 11 minutes. I then selected 1257 images taken at a rugby tournament a couple of years ago (as my preview retention is set to 30 days) and these took just over 20 mins
Both times Lightroom peaked at about 65% cpu usage,
Zoomed out 100% on other sets in the library module and switching from picture to picture (as in your video) it builds the previews (loading) in about 2-3 secs depending on image, time after time.
SO C: is my OS on an 512Gb M2 Evo 950 SSD
D: is my 512Gb Evo 850 SSD for catalogue and cache. Overkill but whilst I was buying...
E: is my large raid
F: is my other Evo 850 SSD with this years raws on
I'd say it was hardware related but your spec looks good so I can understand your frustration. You say your spec is:
- i7 4790k @ 4Ghz
- 32Gb RAM
- SSD Catalog
- 2x HGST 5Tb RAID 1 image host drives
- nVidia 970 GTX
- 2560 x 1440 display, LR in Single Display mode only
- Windows 10 Pro 64bit
Wheres the cache located and what size is it? Have you tried making it large and putting it on the SSD with the catalogue. What SSD is it?