Timing.

get the timing just about right to give the image balance and good composition.


Yes, that part may be considered successful. :p

May I suggest…
  • setting the lights about 45° behind the dancer so you
    would benefit from some silhouetting and hair glow
  • the arms a tad higher (free from her back) and, as she
    is doing her move, stand on the base the left toes
  • reducing DoF would increase your chance to HSS if
    the power is not sufficient and make BG seamless
 
Fair comment on all points.
I do like the symmetry between her right arm and right leg though.
 
I do like the symmetry between her right arm and right leg


I understand that, Errol but it gives the image a more
structural, rigid look and less a dancing, elegant one.

Sure, these are always yours to decide. :cool:
 
I like it - 'faults' and all :)

To me, the arm positioning is pretty near perfect. The granularity of the background adds something to the image.
And as to the lighting, different and successful.

But what do I know? :cool:
 
Nice!

You'll get more feedback if you report the post and ask a mod to move it to the critique subforum rather than the talk subforum.

There's lots to like about this, especially the light on the face, but there are lots of little things I hope I'd have tried to do differently. It doesn't make them right, it's just what I'd do - if I spotted them.
  1. KQC is right (see, I do agree with him sometimes!) the arms could be higher and the standing leg more dynamic. It's a little odd that I can only see one arm.
  2. I think dancers almost always look better shot from a very low viewpoint.
  3. I'd prefer to have the hair sharp but that's (a) personal and (b) requires speciliast kit.
  4. The main thing, though, is the processing. It looks *very* processed & there are some odd halos around the subject. If you're going to do that much to it then I think you need to do more on the things like cleaning up background and costume first.
 
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