When Masking something, often trees or a building I want to go really tight to the edge of that building but I always find that the brush tool seems to impact pixels outside the bounds (circle) of the tool. Often its quite a significant distance - which makes it hard to mask accurately unless using a really really small brush size
Can anyone shed any light on what controls this and how to adjust it?
I guess it could be something to do with hardness (which I always set at zero) but even then I'd expect that to be confined to the bounds of the brush?
Can anyone shed any light on what controls this and how to adjust it?
I guess it could be something to do with hardness (which I always set at zero) but even then I'd expect that to be confined to the bounds of the brush?
