You've got the wrong idea here, Andy. And that's not been helped by a rather vague explanation in the other thread you've mentioned.
When someone refers to 100% they're usually going to be talking about seeing an image at it's native pixel resolution where 1 pixel of the image = 1 pixel of your screen. Sometimes that's referred to as a 100% zoom/crop or viewing at 1:1. And some of the things you would do in post-processing don't really show up unless you are viewing the image at this level.
Let's assume you have a monitor that runs at a resolution of 1680x1050. And let's also assume you are working on an image that's 3000x2000 pixels. You cannot possibly see the whole of the image at 1:1 on your screen as you don't have enough pixels. So at any time you can see the whole image on your screen you are effectively zoomed out. If you were to crop the image down, say to 750x500, you would then be able to see the image at a 100% zoom.
When it comes to sharpening, any amount will affect the image in some way. But unless you are viewing the image at 100% (either by zooming in or the image being small enough to fit on the screen) you won't really notice the sharpening having any effect. You'd have to over-sharpen to such a degree that you'd ruin the image.
In any case, sharpening should be the very last thing you do to an image before you export it. So if you're displaying your images on the web, you can do all your editing first (levels, colour balance, saturation, etc) and then resize the image for its intended use. And then you would sharpen it.
And by doing that you'll probably find that you're viewing the image at 100% and will be able to see exactly what the sharpening is doing while also being able to view the entire image on the screen.