sk66
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There have been many times where the use of VR has been discussed... and there has been debate over whether VR can "hurt" an image. My personal ROT is to turn it off if I don't need it because it can adversely affect an image. When VR affects an image it looks like anything from soft focus or slight motion blur up to a "double exposure." I decided to post some images showing the effect. All images were taken using the 400mm f/2.8 VRII.
In this test shot I had VR turned on in normal mode while on a tripod. Obviously this is "wrong"... I did it intentionally in order to magnify the issue. I used timed release so the only potential motion is from mirror/shutter slap. I did not use flash... there is no other possible cause for the "double exposure." SS was 1/4.
View attachment 33348
To show the difference here is a second test shot taken exactly the same as the first, but taken with VR turned off. You can see a little motion blur due to mirror/shutter slap, but it is much less of a double exposure type of look.
View attachment 33349
BTW, the center circle is 8mm in diameter on the test target...
For this very hard crop image I was at 800mm and 1/100 SS. The camera was *handheld* using my SharpShooter Camera Mount (rifle stock) in a kneeling position (i.e. supported by my front knee). Obviously 1/100 is way slow for 800mm, especially on the D810. One would think this is a situation where VR would be a good idea... I did, so I turned it on. Four stops of VR "gain" should have put me in a reasonably usable range. Again, I didn't use flash (I probably should have though).
View attachment 33350
The image looks soft, not surprising given how hard I was pushing my luck. But look at the lower edge of the beak... there's that tell-tale "double exposure" that tells me VR contributed to the softness.
Neither example is of using VR at higher SS's (above ~ 1/500). IME it looks similar but less distinct... it's harder to identify and it doesn't always negatively impact the IQ. When it does impact IQ it makes you think the camera slightly missed focus, or the SS was a little too slow.
The point of this is not to avoid using VR; the picture of the bird might have been even softer/blurrier if I had turned VR off. The point of this is just to use VR "correctly" and to turn it off when it shouldn't be on.
This is the full shot of the American Pipit
American Pipit by skersting66, on Flickr
In this test shot I had VR turned on in normal mode while on a tripod. Obviously this is "wrong"... I did it intentionally in order to magnify the issue. I used timed release so the only potential motion is from mirror/shutter slap. I did not use flash... there is no other possible cause for the "double exposure." SS was 1/4.
View attachment 33348
To show the difference here is a second test shot taken exactly the same as the first, but taken with VR turned off. You can see a little motion blur due to mirror/shutter slap, but it is much less of a double exposure type of look.
View attachment 33349
BTW, the center circle is 8mm in diameter on the test target...
For this very hard crop image I was at 800mm and 1/100 SS. The camera was *handheld* using my SharpShooter Camera Mount (rifle stock) in a kneeling position (i.e. supported by my front knee). Obviously 1/100 is way slow for 800mm, especially on the D810. One would think this is a situation where VR would be a good idea... I did, so I turned it on. Four stops of VR "gain" should have put me in a reasonably usable range. Again, I didn't use flash (I probably should have though).
View attachment 33350
The image looks soft, not surprising given how hard I was pushing my luck. But look at the lower edge of the beak... there's that tell-tale "double exposure" that tells me VR contributed to the softness.
Neither example is of using VR at higher SS's (above ~ 1/500). IME it looks similar but less distinct... it's harder to identify and it doesn't always negatively impact the IQ. When it does impact IQ it makes you think the camera slightly missed focus, or the SS was a little too slow.
The point of this is not to avoid using VR; the picture of the bird might have been even softer/blurrier if I had turned VR off. The point of this is just to use VR "correctly" and to turn it off when it shouldn't be on.
This is the full shot of the American Pipit
American Pipit by skersting66, on Flickr