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- Name
- John
- Edit My Images
- Yes
Just had a thought so back on the case later
DayDreamer said:Copied lighthouse and repositioned it as I just couldn't find any other way of dealing with ruddy awful handrails
Denyerec said:Played straight for basic colour correction and detail.
- S&H, 30%, 150px radius (S only)
- Dupe layer, surface blur R channel 3px threshold, 15 amount
- Go to LAB, don't flatten
- Change layer Blend If, "This Layer" 0,120/124, b channel
- Switch to RGB, flatten. Dupe layer.
- On top layer, apply image, R channel from Background, Overlay, 60%.
- Top layer Blend If, This Layer, Grey, 90/106,255 to exclude darkening effect of overlay. Flatten.
We should now have more open shadows, with a more interesting sky but without amping the R channel noise too heavily.
- Dupe layer, Luminosity blend, adjust for contrast in R, G and B curves focussing on water detail
- Slight blue/green cast in sky, removed via LAB curve
- Push colours separation with straight line A&B curves (LAB)
- Flatten, RGB mode. Dupe layer, set luminosity blend mode, Blend If This Layer 0,100/120
- USM, 15%, 90px radius for "Local contrast" in shadows only
~ 5 minutes.
ill take a copy of them all please if that's ok
Hi Neil
Looking forward to seeing your edit of the pic you put up - of the tree?
Incidentally where was it taken?